(Improvement) Camps will now stop despawning when there are still dead players at the location
(Fix) Lootable bodies that are very close to each other are sometimes hard to interact with
(Fix) Knockback effect from bandits will sometimes cause rubberbanding
(Fix) Durability on the Steel Greatsword is too low
(Improvement) Made light sources less bright
(Fix) Resource wagons in bandit camps can be used to hit bandits while they can't hit back
(Fix) You can aggro bandits while they don't notify others on their path toward you
(Fix) Building walls directly on the border of a flag area doesn't cancel out the decay timer sometimes
(Fix) No alert message when trying to invite a player to your clan while he/she is not in range
(Fix) Bandits run through the walls of the big tent
(Fix) World map icon tooltip won't reset sometimes
(Fix) Small beach area in the Taiga biome is filled with wild bees
(Balance) Some animals will now spawn with a randomized level within a specific range
(Fix) Bug net not visible on female characters
(Fix) Professions window station requirement message shows when you don't have the materials
(Fix) Development build message
(Improvement) Several bandit and animal AI improvements/tweaks
(Balance) Bandits and animals will now recover health when they can't reach you
(Balance) The damage output of bows increased for players
(Fix) Bandage animation is not played correctly while mounted
(Fix) Bandits standing together won't aggro together when one of them is shot by an arrow
(Fix) You can't get arrow damage when climbing a ladder
(Fix) You can still damage bandits through the side of a large tent
(Fix) Mining a rock while standing on it causes a teleporting bug
(Improvement) Smoother knockback when you get hit
(Fix) Quick slots resets after a server restart
(Fix) Spawn bug
(Fix) Movement speed buff makes it so energy is consumed even when you are walking
(Fix) You won't dismount a horse when it dies
(Fix) Standing on a bandit tent means that melee bandits won't hit you
(Improvement) Several bandit and animal AI improvements/tweaks
(Improvement) Some login UI changes
(Improvement) Network optimizations
(Fix) Walking uphill consumes energy
(Fix) Dragging an enhanced item from a container on an item of the same type copies over the enhancement
(Fix) Animal wandering animation hick-ups
(Fix) You can use items while swimming, climbing, attacking, and fishing
(Fix) Dying while in build mode won't exit build mode
(Fix) Last hit on a node won't make a hit effect
(Fix) Can't edit flag permissions after placement
(Fix) Lowest UI scale setting is making the UI too small to read
(Fix) Can't eat when you are dying of hunger
(Fix) Cutting wood or mining will give you 90% of the materials on the first hit
(Fix) Repairing items at a trading wagon isn't working
(Fix) Bushes in the snow area can't be gathered
(Fix) Displaying ping always shows 0ms
(Fix) Sometimes death animation plays twice on animals
(Fix) Can't place a simple bed
(Fix) Sulfur nodes give sulfur instead of sulfur ore
(Added) Randomly spawned bandit NPC camps with varying difficulty levels
(Added) Sleeper system that will make your character a persistent object in the game world which means your character stays in-game even when you are offline
(Added) Food buff system that will give temporal upgrades for a certain amount of time
(Added) Interactive respawn map with global respawn areas and visual bed information
(Added) Trading Wagons roaming the map which sell a limited supply of random goods every hour. They will also buy and repair your items
(Added) Bandit camp spawn pop-up alert
(Added) Enhancement system for weapons, tools and armor that will enhance stats and upgrade the item from common > uncommon > rare > epic > legendary
(Added) Wild bees
(Added) Craftable bandages that will recover health upon use
(Added) Craftable enhancement station
(Added) Craftable bee house
(Added) Craftable fermenting station
(Added) Craftable weapon rack
(Added) Craftable armor stand
(Added) Craftable chair
(Added) Craftable bug net
(Added) Craftable primitive bed
(Added) Craftable comfortable bed
(Added) Wild flowers farm plot
(Added) Green tea farm plot
(Added) New armor set
(Added) New cooking recipes
(Added) Brewing profession
(Added) Live locations of bandit camps on the world map
(Added) Live locations of trading wagons on the world map
(Added) Object/building placement effect
(Added) Five extra action bar slots
(Added) Basic sound effects for all animals
(Added) Basic horse swimming animation
(Added) Walk/wander animations for all animals
(Added) New arrow sounds
(Added) Option to hide the guide panel when you login
(Added) Option in graphics settings to limit the FPS
(Added) Option in graphics settings to set the field of view
(Improvement) Removed Okura Village because a 'safe zone' no longer suits the game with a sleeper system
(Improvement) Registering a new clan can now be done using the clan panel while you are not in a clan
(Improvement) Updated item icons and slots
(Improvement) Updated user interface for the chat and actionbar
(Improvement) Reworked animal AI
(Improvement) Reworked several animal animations
(Improvement) Animal attacks can be evaded and will also give a knockback
(Improvement) Chickens now drop 'Raw Chicken' instead of 'Raw Meat'
(Improvement) Updated background on the world map
(Improvement) Removed the 'no-build' zone
(Improvement) Several building mechanic improvements
(Improvement) Updated item tooltip with improved design and better 'right-click to' information depending on which panel is open
(Improvement) Removed the town storage which is now functioning as a founder rewards panel to claim rewards. You can access it by typing '/rewards'
(Improvement) Removed the logout timer as it no longer serves a function with a sleeper system
(Improvement) Center the camera behind the player when they spawn
(Improvement) Beds will auto-claim when placed
(Improvement) Updated object destroy particle and sync
(Improvement) Hide the clouds when you enter top view for flag placement
(Improvement) Lowered music volume
(Improvement) Interface scale slider is more sensitive which means you can now enlargen the interface even further
(Improvement) Better readable damage labels
(Balance) Increased the max amount of placable beds to eight
(Balance) Increased wooden log output for all trees
(Balance) Lowered wood cost for lots of recipes
(Balance) Increased sidewards and backwards walking speed
(Balance) Melee damage has been reduced on structures with a tier higher than one and scales further down according to the tier level
(Balance) Reduced the material cost of gunpowder by 40%
(Balance) Animals will now only drop one hide
(Balance) Balanced all item prices based on raw crafting materials and conversion amount
(Balance) Added a short timer before energy will regenerate after hitting or sprinting
(Balance) Swimming will now cost energy and running out of energy will make you drown slowly
(Balance) Rebalanced xp rewards
(Fix) Mining a rock while standing on it causes a teleporting bug
(Fix) Item duplication bug while trading
(Fix) You can trade with yourself
(Fix) Durability never decreases on a fishing pole
(Fix) Durability never decreases on a hoe
(Fix) Durability never decreases on a weapon when hitting another player
(Fix) Horses eat from the small feeding trough
(Fix) The large feeding trough won't update the visual content when a horse eats from it
(Fix) Attempting to shoot a bow without arrows equipped will still drain energy
(Fix) Reclaiming a large number of objects with a clan land flag will bug flag placement
(Fix) Clan land flag taxes can only be paid by the clan leader
(Fix) Trying to message a player from the clan roster using right-mouse > message doesn't work
(Fix) You hear terrain footsteps when walking inside a house
(Fix) Clanless players that interact with a flag fall through the terrain
(Fix) Mouse sensitivity is still not consistent
(Fix) Still can't place objects on a personal land flag area when you are not in a clan
(Fix) Sometimes your character gets stuck when you're close to objects
(Improvement) Camera top view when you're placing a land flag
(Fix) Can't highlight objects placed on the border of a land flag area
(Fix) Can't place objects on a personal land flag area when you are not in a clan
(Fix) Some trees have spawned double on the same location
(Fix) Equipping armor makes your bow invisible
(Fix) Mouse sensitivity is not FPS independent
(Fix) Chat input field will sometimes refocus after you pressed ESC
(Fix) Reverted back to the previous network library because of the insane lag
(Fix) Clan leaders can't manage a clan land flag
(Fix) Ronin set won't display correctly on female characters
(Added) Craftable personal land flag
(Added) Object decay system for all objects that are not covered by a personal or clan land flag
(Added) Decay timer when highlighting an object
(Added) Logout button in the main menu
(Added) Tree density check upon planting to prevent dense tree cluster placement
(Improvement) Upgraded the network system for improved network performance
(Improvement) Redesigned the action bar interface to get more vertical view space
(Improvement) Informative warnings will now use the building popup system instead of the chat
(Improvement) Clan object and building permissions are now linked to a land flag instead of being globally applied
(Improvement) More fancy placeholder visuals
(Improvement) Doors, gates and containers are now only locked with an active land flag
(Balance) Clan flag tax price has been increased to 50 gold a day
(Balance) Land flag taxes can now only be payed at the land flag itself by interacting with it
(Balance) You can now pay flag taxes up to 40 days in advance
(Balance) Plowed fields despawn time has been doubled
(Balance) Clan rank permissions have been reset to the default state
(Added) Clan log will now tell if a clan member is killed and by who
(Improvement) Smoother networked movement synchronization
(Improvement) Nighttime is too dark after the previous patch
(Fix) Arrows movement particle won't fade fast enough when something is hit
(Balance) Removed Halloween theme and pumpkin spawns
(Improvement) Some lighting and color tweaks
(Improvement) Made chat window and chat text a little larger
(Balance) Did a little world clean up by removing random campfires/benches and trial player built stuff
(Fix) Torch window pops up when your clanmate interacts with it
(Fix) Particles seem to not destroy themself which makes them loop
(Fix) Arrows won't detect a hit when firing up close
(Added) Halloween event with randomly spawning pumpkins that can give exclusive rare loot
(Balance) Automatic server restart time increased to an 8-hour interval
(Fix) Some non-founders with game access still show a trial icon
(Fix) Trial icon is not visible on players up close
(Fix) Female body skin goes trough the ronin armor chest piece
(Fix) High-resolution screens will see the Stack Split window on login
(Fix) Blacksmith Kinju is not making sounds any more
(Fix) Can't interact with objects with a throwing net on your back
(Balance) Cleared the map from objects placed by clans and solo players that haven't been online in the last 3 months
(Fix) Diamond founder icon is not visible
(Improvement) Complete revamp for the plated leather armor set
(Improvement) Tweaked buffalo animations
(Balance) Increased damage output for iron and steel tools
(Fix) Not paying for land flag taxes in-time won't make the land flag destroy itself
(Fix) Resources respawn at the same location every time
(Fix) The wooden great sword can damage objects
(Fix) Healthbars appears to lose it's color once you've interacted with a throwing net
(Balance) Resources will now respawn more distributed so they won't drain that fast in populated areas
(Balance) Lowered the cooldown time of the /stuck command to 30 seconds
(Fix) Can't claim a bed when your not in a clan even though it's your own
(Fix) NPC's in Okura Trading Post have a weird white line beneath their hands
(Fix) You can saddle a horse trough a wall if the horse is sticking his/her head out
(Fix) On a rare occasion, the server will start without any buildings and objects
(Fix) Selecting a female in the character creation screen makes the customization buttons stop working
(Added) /guide command will bring back the guide window
(Added) Trial players will now have a trial icon in front of their name and are capped at level 5
(Website) Ability to upgrade your founder pack which can be found on the website under your profile
(Website) Added new payment methods for founder packs and upgrades
(Fix) Feeding troughs look empty while they are not
(Fix) UI windows like the kiln window will pop back up after crafting is done while you already closed the window
(Fix) World resources are labeled as clan owned
(Fix) Can't set door permissions for the stable door
(Fix) Permission usernames can't contain more than one capital letter
(Fix) Can't walk backwards on farming fields
(Added) New clan permission called "Edit object permissions" which can be set for each rank
(Added) Ability to set individual access permissions for storage containers, doors, and gates. Permissions can be set based on clan rank, player name, and can also be set to public
(Added) Object information panel will now display if it's clan owned
(Added) Object information will now display a growing tree icon when the tree is not mature yet
(Improvement) Server automatic restart will be announced five minutes beforehand
(Improvement) Updated interaction notification
(Fix) You can place a clan flag covering buildings/walls owned by others
(Fix) You can view the contents of a storage container that is locked
(Fix) Building placeholder turns to white for a split second when moving while it should be red
(Fix) Strange lines above forest grass
(Fix) Gate open/close state is not saved after a server restart
(Fix) Loot sacks won't spawn on top of foundations
(Added) Borderless display mode added in graphics settings
(Added) True fullscreen mode in graphics settings
(Fix) Resources won't respawn in the world
(Fix) You can smelt/cook/tan recipes you don't have the required level for
(Fix) Plow animation
(Fix) You can't ride a horse with a chicken in your hands any longer
(Fix) Chicken coop only says there is a chicken inside when there are two inside
(Balance) Female chickens will now only have a 50% chance to drop an egg each in-game morning
(Balance) Chicken eggs will now despawn after 5 minutes
(Fix) Hitting a boulder from the side is sometimes not responsive
(Fix) Profession panel won't update materials required sometimes
(Fix) Tier 1 gates cannot be opened from the sides
(Fix) Sometimes you get teleported a bit back when dismounting
(Fix) Chickens have inconsistent egg drops
(Fix) Can't add chickens to a chicken coop any longer
(Improvement) Energy will now also regenerate while running (not sprinting)
(Improvement) Increased light range for standing torches
(Improvement) New game launcher with improved download speed and the ability to update itself
(Balance) Changed a few construction recipes
(Fix) Can't switch chat channels by typing /channelname and pressing enter
(Fix) You can build while sitting on a horse
(Fix) You can craft/gather/eat while holding a weapon
(Fix) Eating while on a horse makes your character dismount in the animation
(Fix) Sometimes the chicken coop says there are no chickens inside if there are
(Fix) Breeding progress gets reset after a server restart
(Fix) After enabling the FPS/MS counter the ms always says 0
(Added) /stuck command for when you are stuck
(Fix) Stove cannot be placed on inclined terrain
(Fix) Stove panel scrollbar is missing which prevents you from cooking higher tier recipes
(Fix) Stamina won't regen if your sitting on a horse
(Fix) Can't remove friends from friendslist
(Fix) Hitting is not detected when your standing too close to the target
(Fix) Can't fill bucket at a well
(Fix) Some trees won't give loot on last hit
(Fix) Can't ride a horse with a torch in your hand
(Balance) Hunger depletes a little bit slower
(Improvement) Professions panel remembers last selected recipe
(Fix) Cannot use the hoe to plow the land
(Fix) Can place a horse inside a house which means it will be stuck
(Fix) Several back-end improvements
(Added) Okura Trading Post icon on the world map
(Fix) You can still build close to other peoples houses/gates/walls that are not on clan land
(Fix) Tier 2 well cannot be placed
(Fix) Large hole in the map close to Okura Trading Post
(Fix) Tier 3 walls don't have the correct size
(Fix) Doors all load as Tier 1 after a server restart
(Fix) Climbing a ladder makes your character teleport for a second when seen by others
(Fix) You can still gather stuff while on a horse
(Fix) Placement of objects stays blocked sometimes while it shouldn't
(Fix) Fishes won't bite
(Fix) Server won't restart automatically after a crash
(Fix) You can ride multiple horses at the same time
(Fix) Horses are teleported back to the position where you last got on or off the saddle upon a server crash
(Fix) Gates can be placed too high which leaves a large gap beneath the gate
(Fix) Attack animation is not well synced with the actual damage output
(Fix) Sword trail on the female character appears to be at the wrong angle
(Balance) Decreased damage against objects using weapons or tools
(Balance) Only iron tools/weapons or higher can damage objects
(Balance) Lowered explosive barrel damage
(Fix) Smelting, tanning, and cooking won't queue if you process the max amount
(Fix) Building close to your own walls or buildings is not possible if it is reclaimed with a land flag you placed
(Fix) Explosive barrel won't get added to the inventory when you pick it back up
(Fix) Campfire cook button is labeled as a "smelt" button
(Fix) Fence gate cannot be open or closed
(Fix) No animations for wild chickens
(Fix) Hole in the Okura Trading Post castle floor
(Fix) Pressing E to sow opens wrong profession tab
(Fix) Throwing net not visible when equipped
(Fix) Materials don't update in the profession window after crafting
(Fix) Horse vendor is missing at okura trading post
(Fix) Pickup up a throwing net won't add it to the inventory
(Balance) Increased XP needed to level up
(Balance) Decreased energy cost for sprinting
(Balance) Doubled tree growth time
(Balance) Increased cooking times
(Balance) Increased nutrition for carrots, berries and mushrooms
(Balance) A full map and character reset
(Added) A brand new main land with six different biomes to explore
(Added) Smelting, weaving, tanning, carpentry and tailoring professions
(Added) Tier 1 & 3 version of houses
(Added) Tier 2 & 3 version of doors
(Added) Tier 3 version of the village gate and village wall
(Added) Tier 2 & 3 version of the watchtower
(Added) Tailoring Station
(Added) Carpentry Station
(Added) Kiln
(Added) Tanning Rack
(Added) Loom
(Added) Spinning Wheel
(Added) Two new bows
(Added) Steel arrows
(Added) New storage furniture to craft
(Added) Explosive barrel
(Added) Mineable clay nodes
(Added) Mineable coal nodes
(Added) Mineable sulfur nodes
(Added) Stone boulders are now mineable
(Added) New lootable resources like fallen trees, berries and mushrooms
(Added) Lots of new crafting materials
(Added) Taiga Biome
(Added) Tundra Biome
(Added) Animations for picking up items, gathering, sowing, eating and crafting
(Added) New types of bushes
(Added) New biome specific terrain textures
(Added) World map zoom functionality
(Added) Environmental dust particles
(Added) Radial menu interface that gives multiple options for interacting with some objects
(Added) Grass removal system that removes grass beneath buildings
(Added) Loot notifications
(Added) Build notifications
(Added) Profession recipe unlock notifications
(Added) Iron Hoe (finally)
(Added) Steel axe, pickaxe and hoe
(Added) Sound effects for certain animations
(Improvement) Increased level cap to 20
(Improvement) Small stones and logs no longer spawn randomly across the continent but can now only be found close to a source. Small stones can be found close to large boulders and logs can be found close to trees
(Improvement) Better slope sliding behavior
(Improvement) Nodes and trees are now giving loot during the mining/cutting itself
(Improvement) Updated smoke particle
(Improvement) Stamina will now still recover even when you're starving
(Improvement) Village walls and gates will now snap-in-place and also show a preview for corners
(Improvement) Farming patches will now align with inclined terrain
(Improvement) All trees have been updated with new models and more detailed grow cycles
(Improvement) Anvil is now a smithing station and has been updated with a new model
(Improvement) Small Furnace is now a Smelting Furnace and has been updated with a new model
(Improvement) Stove has been updated with a new model
(Improvement) Crafting Table has been updated with a new model
(Improvement) Vegetation subsurface scattering effect
(Improvement) Name tags will now become darker at night time
(Improvement) Updated crafting interfaces
(Balance) Land flags no longer protect damage on objects but will determine the area in which only your clan can build
(Balance) Replaced Okura Village with Okura Trading Outpost which is smaller
(Balance) Removed the failing mechanics for crafting
(Balance) Changed lots of crafting recipes
(Balance) Crafting will now yield more XP
(Balance) Lowered clan registration price
(Fix) Female chickens won't drop any eggs
(Fix) Bush billboards are still visible after they are gathered
(Fix) Climbing a watchtower will sometimes teleport your character to the edge of the map
(Fix) Login bug where the camera won't update towards player location resulting in a sky scenery
(Fix) Respawning after death doesn't do anything
(Fix) Can't destroy gates and doors when using /destroy or pressing delete
(Fix) Looting the last item from a loot sack won't close the window automatically
(Fix) Sometimes the shadows of billboards will flicker on and off
(Fix) Female chickens won't drop any eggs
(Fix) Tier 2 stable door visibility
(Fix) Main menu lighting changes to world state when logging out
(Fix) Loading the game with water reflections off results in incorrect water color
(Fix) Low view distance can make your character fall below the terrain
(Fix) Land flags are invisible
(Fix) Weapon trail is not working
(Fix) Billboards show strange artifacts from certain view angles
(Improvement) Switched to 64bit client
(Added) Craftable throwing net which can be used to catch and tame wild livestock
(Added) Wild Chickens
(Added) Craftable chicken coop
(Added) Craftable small feeding trough
(Added) Craftable fence gate
(Added) Craftable training dummy
(Added) Craftable archery target
(Added) Breeding system for tamed chickens
(Added) Chickens drop eggs each day
(Added) Moonlight at night
(Added) Physical sun and moon
(Added) Sun and moonlight rays effect
(Added) Camera shake effect when hitting trees
(Added) Dynamic clouds
(Added) Option to enable/disable light ray effect in graphics settings
(Improvement) Complete new hit detection system with more precise melee and arrow hits
(Improvement) Lots of color tweaks and polish
(Improvement) Updated vegetation shader
(Improvement) New billboard system
(Improvement) Doors and gates will now remember their open/close state after a server restart
(Improvement) Tweaked slope sliding behavior (WIP)
(Improvement) Updated fire particles
(Improvement) Increased view distance for dynamic objects
(Improvement) Updated dirt texture
(Improvement) Clamped the camera above the water line
(Improvement) Updated menu background scene
(Improvement) Network code optimizations
(Fix) Press E to sow will load the wrong professions tab
(Fix) Torch keeps burning on players back
(Fix) Interaction outline includes particles as well
(Balance) Resetted all trees
(Fix) Weapon is floating next to the character when you equip or dequip armor
(Fix) Players are flying for a brief moment when they are spawned in view
(Fix) Entering a wrong password in login will result in an unresponsive login button
(Fix) Helmet sometimes still showing for other players while "Show Helmet" is off in interface settings
(Fix) Equipping a weapon in an empty slot won't sheath the weapon automatically
(Improvement) Improved FPS for water reflections
(Improvement) Increased the distance at which you can throw your fish floater
(Fix) Sometimes weapons/tools will not equip
(Fix) No throwing animation on other players that are fishing
(Fix) Items break when you drag it out of a chest into your inventory
(Fix) Can't log in after server restart. You have to restart the client.
(Fix) The horse makes a running sound while swimming
(Fix) Normal running consumes energy
(Fix) Possible fix for the server lag spikes using improved networking code
(Fix) Stuttering running animations
(Fix) Sunlight gets disabled while it's not fully down yet
(Fix) Moving during progress won't cancel the action
(Added) Keybinding options in game settings
(Added) Option to resize the user interface
(Added) Unique movement animations for one-handed and two-handed
(Added) Landing animation for the character
(Added) Landing animation for the horse
(Added) Extra idle animation for the horse
(Added) Weapon/tool sheathing animation for the character
(Added) Dynamic footstep sound system
(Added) Water particles with swimming sound effects
(Improvement) New water with reflections
(Added) Option to enable or disable water reflections in graphics settings
(Improvement) New animation system for the character
(Improvement) Tweaked and improved all character animations
(Improvement) Re-enabled the old character movement with improved controls
(Improvement) Tweaked the camera effects and color grading to a more vibrant look and feel
(Improvement) Updated plow effect particles
(Improvement) Enemy hit effect
(Fix) Account stays logged in when you get disconnected in the character selection screen
(Fix) Jumping/walking on a steep cliff launches your character away from the cliff
(Fix) Character shadows look like stick figures
(Fix) Can't jump when walking a downwards slope
(Added) Pattern system so founders can craft the founder specific recipes while others can't. This makes the ronin and kojiro recipes unique.
(Added) Implemented a PvP logging system. Logging out without waiting 20 seconds means your character will stay in the world for the remaining time. This is to prevent combat logging.
(Improvement) Updated the looks of the water well
(Improvement) Trees will now only regrow if a certain radius is free of player build objects. This will make it easier to build inside forests.
(Improvement) Camera can rotate around the character when idle
(Improvement) Improved character movement
(Improvement) Camera smoothing
(Balance) Carrots can now be eaten raw
(Balance) Rabbit's will drop bones as well
(Balance) Increased horse speed
(Balance) Increased arrow speed
(Balance) Increased the time a new sapling appears when a tree has been cut
(Fix) Farm plots, saplings and village walls can be placed indoor
(Added) Craftable personal bed which is manageable by name and owner
(Added) Option to respawn at a bed or Okura Village after dying
(Improvement) Server optimizations
(Fix) Loot bags appear to be floating sometimes
(Fix) T2 walls have an invisible barrier
(Fix) Can't destroy tier 2 walls
(Fix) Can't plant saplings on clan land
(Improvement) Some network optimizations
(Added) Extra founder reward which displays a founder icon next to your name for bronze, silver and gold
(Fix) Can't pay tax for land flags
(Fix) Bug with self-grown trees
(Fix) Can't fill buckets with water
(Balance) Increased daytime
(Balance) Lowered respawn time of plants
(Balance) Lowered the number of materials needed for a large house
(Fix) Farms can only be harvested after a server restart
(Fix) Trade will still continue if receivers inventory is full which will result in loss of items
(Fix) Can't cut spruce trees
(Fix) Character gets stuck when jumping underneath a doorway
(Fix) Buffalos flee
(Fix) No message command in /help
(Fix) Some terrain holes you cannot escape from
(Balance) Lowered the amount of hunger depletion of horses while riding
(Balance) Increased the iron and stone spawn a little
(Balance) Increased player corpse despawn time from 10 to 20 minutes
(Balance) Increased tree and crop grow times
(Added) New world which is around ten times bigger than the previous one!
(Added) New and bigger Okura Village
(Added) Dense forests with new trees
(Added) New vegetation
(Added) Craftable doors
(Added) Craftable fence
(Added) New tier 2 buildings
(Added) 3 new trees
(Added) Dynamic village wall system will automatically change the wall shape according to it's neighbours (wip)
(Added) Auto server restart every 2 hours
(Improvement) Redesigned lots of models and textures
(Improvement) Redesigned all trees
(Improvement) Redesigned all buildings
(Improvement) Redesigned the building/placement system so buildings can be placed on sloped terrain by using a foundation
(Improvement) Updated the NPC spawn system to support custom area shapes
(Improvement) Building doors have to be placed separately now so they have individual health
(Improvement) Removed invisible barrier from village walls and gates
(Balance) Lowered the amount of wood needed for some recipes
(Balance) A temporary hard limit for land flags in a clan is set at 3 max
(Balance) Increased the land coverage of a flag
(Balance) Increased land flag tax price
(Fix) Steep slope hopping/climbing
(Fix) Left clicking with a hoe won't put the hoe in your hand
(Fix) Connecting while server is restarting results in 0% loading screen after relogging
(Fix) Watchtower climb animations not showing on female characters
(Fix) Female avatar zooms in each time after respawning
(Fix) Fishing isn't working for female characters
(Fix) Fish floater has an invisible collider
(Fix) Fish can't be added to a campfire or stove
(Fix) Jumping in the water while fishing doesn't cancel fish mode
(Fix) Hairstyle sometimes not loading properly upon login
(Added) Four types of fish to catch (Trout, Bass, Salmon and Carp)
(Added) Craftable fishing pole to catch fish
(Added) Basic cooking recipes for fish
(Added) Every normal bush can now be gathered to get plant fiber and has a low chance to drop random seeds
(Added) Special reed bush near water which can be gathered for thatch.
(Added) Craftable standing torch to light up your settlement
(Fix) Walls can be placed right trough other objects
(Fix) Ambient occlusion causing certain objects to be translucent
(Fix) Anti-aliasing causing white edges
(Balance) Increased arrow speed by 30%
(Balance) Balanced some recipes
(Improvement) Players and horses will now have a view distance like other dynamic objects do. This means less network traffic.
(Improvement) Implemented a better object highlighting system
(Added) Flags will despawn if the taxes are not paid in-time (Server broadcasts a message if a flag despawns)
(Added) Ability to destroy objects that are not protected by a land flag
(Added) Destroying objects will return 40% resources back (Also with /destroy).
(Added) Objects and buildings will automatically repair itself after 60 secs without damage. Full repair can take up to 1 hour.
(Added) Confirmation panel when selling items in a shop
(Added) Fast reply personal messages with /r or /reply
(Added) Admin messages have a blue color in world chat
(Improvement) New water try-out
(Improvement) New skybox try-out
(Balance) Horses need 50% less food when idle. This means that they can survive twice as long from a feeding trough
(Fix) Arrow damage on clanmates
(Fix) Lighting doesn't affect hit particles
NOTE: Clan rank settings have been reset!
(Added) Clans now have to pay taxes to keep their flags
(Added) Clan activity log
(Added) Clan flags are now visible on the world map
(Added) Gravestone icon visible on world map upon dying
(Added) Clan rank permission setting to remove flags
(Added) Ability for clans to remove their own flags
(Added) Server message popups
(Added) Clan names visible in chat
(Added) Admin godmode
(Removed) Christmas decorations in Okura Village
(Fix) Too close to another clan message while building on owned land
(Fix) Can't place flags next to the building zone edge
Christmas & New Year founder pack sale until Jan 5th 2017!
(Added) Christmas tree in Okura Village
(Fix) Items with durability always show zero durability in chests
(Fix) Other players have weird swimming animations
(Fix) Other players have a weird bow aim
(Fix) Removed bow shooting while swimming
(Added) Craftable wooden watchtower
(Added) Craftable sign with editable text
(Added) Quickslots actionbar
(Fix) Walls and gates ignore other objects in placement mode
(Fix) Sowing & harvesting is sometimes not responsive
(Fix) Pressing ESC with a hoe won't do anything
(Fix) Closing a UI window makes your character perform a swing
(Fix) Shooting arrows over a wall or gate makes it fly weird
(Improvement) Walls and gates can now be placed trough rocks and cliffs
(Balance) Increased arrow speed
(Added) Bow shooting mechanics
(Added) Wooden bow & two different arrows
(Added) Arrow equipment slot
(Added) Option to craft multiple items in a row
(Added) Basic backwards and sidewards walking animations
(Improvement) Polished all character animations a bit more
(Improvement) Polished the female face texture which now include proper lips
(Improvement) Tweaked the hit detection to give better results
(Improvement) Minimap is not dynamic any longer and will now use the worldmap image which will give a major performance boost
(Fix) Trading panel not showing up
(Fix) Village music keeps playing when you go back to the menu
(Fix) Can make dough without a bucket of water
(Fix) Fixed an issue where you can remove wood while the fire is still burning
(Fix) Fixed an issue where horse positions wont get saved properly after a server restart
(Fix) Can't loot corpses of other players
(Fix) Hitting horses trough objects
(Balance) Some item prices
(Balance) Increased the movement speed of animals
(Removed) AFK timer has been disabled for the time being
(Removed) Halloween pumpkins in Okura village
(Added) Halloween pumpkins in Okura village
(Added) Snow area doubled in size
(Added) Item durability
(Added) Item repair at blacksmith
(Added) Item durability figure
(Balance) Major overhaul balance for health, stamina, power, damage, armor, energy and hunger
(Fix) Buildings can now be destroyed with the right permissions
(Fix) Gates can now be destroyed with the right permissions
(Added) Crafting/Gathering now yield a small amount of XP
(Added) Horse swimming mechanics
(Fix) Some small graphical optimizations
(Fix) Cooking food won't stack any longer so you can't miss out on XP
(Fix) Can no longer cook or smelt without using any wood
(Fix) Hitbox detection improvements
(Fix) Camera can move trough the ground in some angles
(Fix) Adding meat trough profession window doesnt work
(Fix) Corpse disappears when logging out
(Fix) Swimming animation bug
(Fix) Newly growed trees now show the correct skin (snow)
(Fix) Players can no longer join the development server
(Fix) Clan objects can still be destroyed without the clan member having the correct permissions
(Fix) Clan gates/doors can still be opened without the clan member having the correct permissions
(Fix) Clan containers can still be opened without the clan member having the correct permissions
Make sure you read the blog post on our website for more information about horses!
(Added) Ridable horses
(Added) Craftable feeding trough
(Added) Craftable stable building
(Added) Horse vendor in Okura Village
(Added) /destroy command for clans
(Balance) Lowered tree sapling droprate
(Balance) Increased furnace smelt time
(Added) Preparations for the horse update 0.0.5
(Balance) Increased profession level cost
(Balance) Increased profession material cost
(Balance) Item prices
Server has been wiped to give everyone a fair start. More info on our forums.
(Added) Added storage keeper NPC to Okura village
(Fix) Issue where cooking recipes don't work with multiple ingredients
(Fix) Can't fill empty buckets at a well
(Fix) Increased invisible wall barrier
(Fix) Removed some white bottoms from objects
(Fix) Fixed stacking issues in chests
(Fix) Fixed a problem where you won't receive increased max energy and max hunger upon leveling
(Fix) Different eyes in char creation
(Fix) Fixed the shops selling all the same items
(Added) Increased camera angle limit
(Fix) Removed walls, houses etc from blueprint vendor
(Fix) Hitbox has a move collision which causes hickups
(Added) Growing trees no-cut notifier
(Fix) Can't make dough
(Added) Admin nametag color and icon
(Fix) Toggle windows when typing
(Added) Block tree cutting in safezone
(Fix) /trade sometimes says player is to far
(Fix) Fog not showing up
(Fix) Furnace double slot bug
(Added) Animal health regeneration
(Fix) Lowered some sell prices
(Fix) Increased growth time for trees and crops
(Fix) Looting containers trough house/tent walls
(Fix) Looting containers standing on clan land
(Fix) Helmet not visible for others
(Fix) Lowered seed prices, sowing costs and harvest amounts
The first version of the SamuTale pre-alpha. Please remember this is the first available version so keep in mind that there will probably lots of stuff that won't function as it should.
Please report any found bugs on the bug report section on our forum. Thx, Royall :)
(Fix) Spread pickups to whole terrain
(Fix) Graphic settings dropdown bug
(Added) Hide/show helmet option
(Added) Clan name tags are green
(Fix) Balance village shops
(Fix) House roof login bug
(Added) Login field tab & enter
(Fix) Trade distance check
(Added) Playtime counter
(Added) Collider intersection check for attacks
(Added) Menu credits
(Added) Inactivity timer
(Added) Auth IP security
(Added) Server exit/message commands
(Added) Server auto-save
(Added) Admin commands
(Fixed) Female animations
(Added) Profession XP
1. Stamina/Hunger system added
2. Sprinting added
3. New weapons and armor added
4. New recipes added
5. Bamboo trees added
6. Expanded map
7. Lots of bugfixes
The first version of the SamuTale pre-alpha.
Please report any found bugs on the bug report section on our forums. Thx :)